Immersive Learning Research Network
Immersive Learning Research Network
Third International Conference, iLRN 2017, Coimbra, Portugal, June 26-29, 2017. Proceedings
Beck, Dennis; Khosmood, Foaad; Guetl, Christian; Richter, Jonathon; Pirker, Johanna; Allison, Colin; Morgado, Leonel
Springer International Publishing AG
06/2017
272
Mole
Inglês
9783319606323
15 a 20 dias
4569
Descrição não disponível.
Virtual Worlds and Virtual Reality.- Augmented Reality,.- Wearable technologies.- Customized games.- Off the shelf modifications.- Immersive experiences for children with special needs and older adults.- Immersive education to teach specific academic content.
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.
3D;augmented reality;collaborative learning;computer aided instruction;computer vision;e-learning;education;game-based learning;Human-Computer Interaction (HCI);interactive computer graphics;immersive learning;Internet;learning environments;learning experiences;three dimensional computer graphics;user interfaces;virtual environments;virtual reality;virtual worlds;wearable technology
Virtual Worlds and Virtual Reality.- Augmented Reality,.- Wearable technologies.- Customized games.- Off the shelf modifications.- Immersive experiences for children with special needs and older adults.- Immersive education to teach specific academic content.
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.
3D;augmented reality;collaborative learning;computer aided instruction;computer vision;e-learning;education;game-based learning;Human-Computer Interaction (HCI);interactive computer graphics;immersive learning;Internet;learning environments;learning experiences;three dimensional computer graphics;user interfaces;virtual environments;virtual reality;virtual worlds;wearable technology